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Welcome to the Video Game Tools library documentation

Find the source code at our github.

Get Started with VGT

  • About - Learn about what VGT can do, and our design philosophy.
  • Getting Started - Learn how to get VGT set up and integrated into your project.

Learn the components

  • Engine - Tools for creating game worlds.
  • Graphics - Tools for rendering graphics and UI.
  • Sound - Tools for creating spacial audio.
  • Input - Tools for assigning game functions to input devices and managing multiplayer controllers.
  • Physics - TBA.
  • Networking - TBA.
  • Plugins - TBA.